A game for 2 players by Stephen Tavener.
FOUR is a game in which four shapes in four colours are placed in a virtual grid according to four constraints. It includes 32 tiles in 4 colours and 4 shapes and a cotton case. The base square is 2 cm per side. There are two editions available:
- Acrylic edition: cotton case, 32 laser-cut acrylic tiles. They're 3mm thick, shiny, heavy and clacky.
- Foam edition: cotton case, 32 foam tiles. They're 5mm thick, light, soft and flexible.
This game won (along with Veletas) the BoardGameGeek Best Combinatorial 2-Player Game of 2013 Award.
You can also try the Java version here!