A tile-stacking game for 2 players by Néstor Romeral Andrés .
SEVEN is a tile-stacking game that uses polyhexes of 4 hexagons, called tetrahexes. Each player has 7 different tetrahexes of the same colour made of laser-cut 8mm thick acrylic (black or ice). The game also includes a cotton case for storage. Players alternate turns placing one of their tiles according to some simple rules, trying to get the most of their pieces on the topmost layers when the game ends. The rulebook also includes a variant and some puzzles.
SEVEN is the brother game of Pent-Up.