A board game for 2 players by Stephen Tavener
In Sleepers, you are the leader of a resistance network operating in occupied France during World War II. Your primary mission is recruit a network of operatives working throughout the country; failing that, eliminating the other networks which are interfering with your own would allow you to build your network without interference. When first recruited, agents are face-down and inactive (sleeper agents); later in the game, they may be activated to perform some task (active agents). The unqualified term ‘agents’ applies to both active and sleeper agents. Tiles in hand or the bag are merely tiles, bribes and blackmail material which can be used to recruit agents.
1 hexagonal board of 61 hexes (France map), 30 agents for each player (see piece summary), 2 foam racks, carrying case. The pieces are made of laser-cut acrylic, and the symbols are laser-engraved and painted.